I haven't posted anything on this blog in a while. My interest in GW2 has decreased sharply over the past month, and I came to realize it was time to go on hiatus. Having played over a thousand hours since the game's release, I feel as though there's nothing left for me to see, and I wonder how others manage to remain interested even with triple the amount of playtime.
I do ask myself, how? I've seen players claiming to have over 10,000 hours of playtime. That's roughly 2,500 hours a year since the release of GW2, which translate to 7 hours per day, every single day of the year without exception. Given that 1,000 hours alone are an immense amount of time (the average European citizen works roughly 1,600 hours per year), these statistics leave me completely baffled. And I don't mean to demean it, but rather raise the question: does GW2 really have that much relevant content?
In any case, I may or may not return to it. If I do, it will probably be in a year or two. If I don't, well, it will have been a great journey. I've thoroughly enjoyed the game, even though there are many things I disagreed with. It has its flaws, but at least it's not just another MMO in a long list of mass produced clones.
In the meantime, I've gone back to playing Runescape, the old school version of course. I've only played an hour and I don't know how far I'm going with this, but time will tell. When I finished its quests back in 2010, I was both happy of all the work I put into it, and sad of never being able to go through them again, already knowing the answers to all the puzzles and riddles. But now, after spending a full seven years without ever touching the game, I seem to have forgotten most of its content, and solving the quests might be nearly as difficult as it was before, therefore I'm giving it a shot.